E3 has officially come to a close and my brain is still trying to digest everything that went down in and around the LA Convention Center from June 10-13. I had the opportunity to attend press conferences for Sony, Microsoft and EA, as well as pile on three full days worth of interviews with developers and get in some hands-on time with loads of games.
My coverage of E3 2013 can be found on Gaming Blend or, for your convenience, I've compiled all 16 of my stories from the event here in one handy-dandy little post. Dig in!
An Xbox press conference diary
An EA press conference diary
A Sony press conference diary
E3 2013 made me finally buy a 3DS
Hands on with Dragon's Crown
Hands on with Killzone: Mercenary
Shinsaku Ohara discusses the insanity of Yaiba: Ninja Gaiden Z
Designer David Goldfarb dishes details on Payday 2
Creator Andrew Spinks digs into Terraria for iOS
Creative Director Jens Matthies shows off Wolfenstein: The New Order
Shinji Mikami talks about surviving The Evil Within
Xbox One reps dive into console's potential
Hands on with Saints Row IV
Eyes-on with the Destiny gameplay demo
Behind closed doors with Call of Duty: Ghosts
Exploring the crazy action of Killer is Dead
Tracking down monsters in The Witcher 3: Wild Hunt
Narrative Director Steven Gallagher steps out of the shadows with Thief
Wednesday, June 19, 2013
E3 2013 coverage for Gaming Blend
Posted by -Ryan Winslett at 5:11 PM
Labels: Gaming Blend, Videogames
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