It's dangerous to go alone [Column]
Multiplayer games don't typically draw me in these days. Even in MMOs, I tend to avoid grouping up or tackling instances with fellow players. Defiance, on the other hand, lets you seamlessly interact with other players, making it easier than ever to lend a hand/get rescued and then go your separate ways. In this particular column, I explore Defiance's unsocial social aspects.
Not the world I know [Column]
My thoughts concerning the opening hour of BioShock Infinite, a first-person shooter that lets you experience a living, breathing world before allowing you to tear it apart
Thursday, April 4, 2013
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment