Friday, December 14, 2012
I was featured by Phoenix People!
Find out what got me into journalism, why I love my job and why video games have been such a big part of my personal (and now professional) life.
It feels weird promoting something written about me, but it was also really cool to be on the other side of the interview, so here you go: Phoenix People: Ryan Winslett
Posted by -Ryan Winslett at 10:09 AM 0 comments
Labels: Random
Tuesday, December 11, 2012
This month in Bit Creature - December 2012
My interview with Ryan Culver, the man who portrayed Nathan Drake in the PlayStation All-Stars Battle Royale trailers.
Building a bit of heaven in Far Cry 3 [Column]
I take a walk through the paradise of Far Cry 3, only to be reminded how dangerous the island truly is.
DJ Max Technika Tune [Review]
Find out why I adore this K-Pop-infused rhythm game for the PlayStation Vita.
Posted by -Ryan Winslett at 8:12 AM 0 comments
Labels: Bit Creature
Tuesday, November 6, 2012
This month in Bit Creature - November 2012
Video game haikus [Column]
This week's column is straight up poetry...No, seriously, I wrote a bunch of haikus about video games.
Sports Champions 2 [Review]
Find out why I think Sports Champions 2 is one of the best motion-controlled games on the market.
Shut up and drive [Column]
I muse about how video games serve as a form of therapy, allowing me to get behind the wheel of a virtual car and drive away from my problems for an hour or two.
Ragnarok Odyssey [Review]
Find out why I think Ragnarok Odyssey might be one of the best PlayStation Vita games to date.
Orgarhythm [Review]
My doctor wrote a note on my behalf to the creators/publishers of this rhythm strategy game for the PS Vita. Its toe-tapping, head-bobbing beats led to some serious injuries.
Posted by -Ryan Winslett at 9:24 AM 0 comments
Labels: Bit Creature
Thursday, October 11, 2012
This month in Bit Creature - October 2012
Find out why this puzzle/platformer for the PS Vita is worth your time.
Watching the world burn [Column]
Retro City Rampage finally gives me a guilt-free place to let my inner psychopath run wild.
Silent Hill: Book of Memories [Review]
Find out why I enjoyed WayForward's mix of dungeon crawling with the familiar world of Silent Hill.
I stand alone in the woods [Column]
In this week's column, I talk about how the simplistic horror game, Slender, scared me to death, and how indie games like this could help shape the future of the industry.
Posted by -Ryan Winslett at 3:50 PM 0 comments
Labels: Bit Creature
Thursday, September 13, 2012
This month in Bit Creature - September 2012
In this week's column, I fret over the time I spend playing video games, pondering if there isn't something more constructive I could be doing with my free time.
More than meets the eye [Column]
In which I talk about my love for Transformers: Fall of Cybertron, how it makes me feel like a kid again and how, sometimes, it's nice to exchange a critical eye in the name of enjoying the hell out of something.
Posted by -Ryan Winslett at 1:29 PM 0 comments
Labels: Bit Creature
Thursday, August 2, 2012
This month in Bit Creature - August 2012
In this week's Bit Creature column, I talk about how Sound Shapes makes me feel like a musician.
The pinball apprentice [Column]
It took me a long time to come around, but I've finally fallen in love with pinball. Here's where you can follow my journey to enlightenment.
Darksiders II Review
I spent 40 hours in Death's blood-soaked boots and loved nearly every minute of it.
The Minibosses on video game rock and roll [Interview]
I spoke with two-fourths of the members of the Minibosses about how they got into video games and how their love for classic NES titles evolved into a musical career.
Wizorb review [Review]
Two very different genres (brick breaking and RPG) align in this retro throwback.
Posted by -Ryan Winslett at 3:45 PM 0 comments
Labels: Bit Creature
Tuesday, July 17, 2012
My OTHER New Gig: Bit Creature
As such, I'll basically be doing exactly what I was doing back at Joystick Division. My gaming column, Infinite Ammo, will run bi-weekly. I'll also continue contributing the odd review, feature and news story.
I greatly enjoyed my time at Joystick Division and the folks I worked with for the past two years, so I'm more than excited that we'll keep on keeping on at our new site. Hopefully we'll be making a lot of noise in the very near future, so keep your ears open and your eyes peeled.
Please join us by making BitCreature.com a regular stop for gaming news, reviews, insight and more.
Posted by -Ryan Winslett at 4:59 PM 0 comments
Friday, July 6, 2012
This month in Joystick Division - July 2012
How a game ends can help determine how well it is remembered. Here are five of my favorite video game endings of all time.
Resident Evil Chronicles HD Collection is off target [Review]
Sore arms, wonky aiming and some poor design keep Resident Evil Chronicles from being a light gun must-have.
Mobile gaming doesn't compare to portable consoles [Infinite Ammo]
Smart phones are good for killing time at the doctor's office, but they simply can't replace the portable gaming experience.
Posted by -Ryan Winslett at 5:13 PM 0 comments
Labels: Joystick Division
Monday, June 11, 2012
My new gig: Contributing writer at Gaming Blend
Part of the Cinema Blend family, Gaming Blend features news, reviews, hands-on impressions and pretty much everything else you would expect from the world of gaming.
I'll be providing about five stories per day, Monday through Friday, as well as some weekend content from time to time. Check it out at GamingBlend.com
Posted by -Ryan Winslett at 8:36 PM 0 comments
Labels: Gaming Blend
Friday, June 1, 2012
This month in Joystick Division - June 2012
This week I talk about the best fathers in the wide world of video games.
Musings on E3 and childbirth [Infinite Ammo]
My new nephew was born the first morning of E3. My new nephew is awesome. E3 2012, not so much.
Gravity Rush: And I'm free...Free falling. [Review]
Taking my game to the tabletop [Infinite Ammo]
Posted by -Ryan Winslett at 10:41 AM 0 comments
Labels: Joystick Division
Sunday, May 13, 2012
This month in Joystick Division - May 2012
Resistance: Burning Skies provides a fun shooting experience for Sony's portable console, but little frills and a lackluster online offering means the excitement grinds to a halt all too soon.
PlayStation All-Stars Battle Royale: My dram roster [Infinite Ammo]
Rusty Hearts is pretty dang rad [Infinite Ammo]
Starhawk's DLC maps will be free? More of this, please. [Infinite Ammo]
My thoughts on Lightbox's new method for keeping their online community united, namely in the form of free map packs.
The games that define me - Part two [Infinate Ammo]
Posted by -Ryan Winslett at 12:24 PM 0 comments
Labels: Joystick Division
Saturday, April 14, 2012
This month in Joystick Division - April 2012
The first in a two-part series exploring the games that helped shape my life, picked me up when I was down and brought me closer to my friends.
It's a Golden Age for gaming [Infinite Ammo]
Sure, things aren't perfect. But on the whole, it's never been a better time to be a gamer than it is right now.
Video games: A constant supply of achievement [Infinite Ammo]
Posted by -Ryan Winslett at 12:25 PM 0 comments
Labels: Joystick Division
Friday, March 2, 2012
This month in Joystick Division - March 2012
Enjoying the seasonal slump in new game releases [Infinite Ammo]
Why Journey is so important [Infinite Ammo]
So, I bought a Vita. Wanna make something of it? [Infinite Ammo]
Don't like the way Capcom does business? Stop giving them your money. [Infinite Ammo]
Posted by -Ryan Winslett at 1:28 PM 0 comments
Labels: Joystick Division
Sunday, February 12, 2012
Todd McFarlane brings a comic artist's eye to Kingdoms of Amalur: Reckoning [Via Gamasutra]
McFarlane spoke with me about how he got involved with the project, what it was like moving from comic books to video games, and how he worked with the team as Executive Art Director to give the game its darkly whimsical look.
The story has been published by Gamasutra and can be found at the following link:
Interview: Todd McFarlane brings a comic artist's eye to Kingdoms of Amalur: Reckoning
Posted by -Ryan Winslett at 11:04 AM 0 comments
Friday, February 3, 2012
This month in Joystick Division - February 2012
Viva la Vita: Is there room in the pocket for Sony's new handheld? [Infinite Ammo]
The portable gaming landscape has changed drastically over the past five years. Is Sony's latest handheld console, the PlayStation Vita, targeted at a market that no longer exists?
Sometimes I just want to punch stuff [Infinite Ammo]
Online passes: The good, the bad and the ugly [Infinite Ammo]
Posted by -Ryan Winslett at 9:25 PM 0 comments
Labels: Joystick Division
Friday, January 6, 2012
This month in Joystick Division - January 2012
Amy- Frustration has a new name [Review]
Dreamcast: My next gen is old school [Infinite Ammo]
With a new console generation on the horizon, I look to the past for some quality gaming at a fraction of the cost.
The evolution of the complex hero [Infinite Ammo]
Follow the video game hero through its many form, growing to become more relatable, flawed antagonists.
Video games' unsung heroes of 2011 [Infinite Ammo]
In this week's Infinite Ammo, I take a gander at some of the best titles of the year that will likely be overlooked in most "top 10" lists.
Posted by -Ryan Winslett at 1:09 PM 0 comments
Labels: Joystick Division