Sunday, February 12, 2012

Todd McFarlane brings a comic artist's eye to Kingdoms of Amalur: Reckoning [Via Gamasutra]

Comic book creator Todd McFarlane joined the likes of Curt Schilling, R.A. Salvatore and Ken Rolston to create 38 Studios' first video game, the ambitious open world RPG, Kingdoms of Amalur: Reconing.

McFarlane spoke with me about how he got involved with the project, what it was like moving from comic books to video games, and how he worked with the team as Executive Art Director to give the game its darkly whimsical look.

The story has been published by Gamasutra and can be found at the following link:

Interview: Todd McFarlane brings a comic artist's eye to Kingdoms of Amalur: Reckoning

Friday, February 3, 2012

This month in Joystick Division - February 2012

I fought the hype and the hype won [Infinite Ammo]
Hype runs rampant in the world of video games. Will the buzz surrounding the PlayStation Vita push me over the line to making a purchase?

Viva la Vita: Is there room in the pocket for Sony's new handheld? [Infinite Ammo]
The portable gaming landscape has changed drastically over the past five years. Is Sony's latest handheld console, the PlayStation Vita, targeted at a market that no longer exists?

Sometimes I just want to punch stuff [Infinite Ammo]
We tend to fault games that don't attempt to elevate the form to new levels. This week, I ponder when it stopped being okay to just enjoy the mindless fun video games can provide.

Online passes: The good, the bad and the ugly [Infinite Ammo]
Whether you see them as an attack on used game sales or as a means for publishers to stay afloat, it looks like online passes are here to stay.